Art Guests, Pros, and Panelists
Artists discuss everything related to art: technique, media, history, common fantasy and sci-fi themes and just about anything else you can imagine.
- Chuck Bordell
Writer/artist Chuck Bordell. Source of comic art, pin-ups, fantasy/sci-fi illustrations and various caustic ramblings on whatever Chuck has on his mind at the moment. If you are easily offended, you might want to back up now and save yourself from a seizure.
- Jean Carlos
- Rob Carlos
Rob started his art career working as a graphic designer for a printing company in Florida, playing D&D with friends and drawing and painting whenever possible. When that ended, he started selling prints on his website and was asked to do some paintings for the Robert Jordan Wheel of Time TCG, starting his time as a fantasy artist.
For years, Rob concentrated on illustrating for independent and small-press writers and musicians.
In 2007, Rob started showing his work at Norwescon, and other sci-fi/ fantasy conventions. Last year, Rob started down a new path, as the Art director for "Dragon" a PC-based RPG that allows you to play as the dragon in a fantasy world.
- Brenda Carre
Brenda’s short fiction has appeared in the Magazine of Fantasy and Science Fiction, Fiction River Anthologies, Sky Warrior Books, Ragnarok’s Blackguards/Blacklist Anthology. She has also collaborated on book bundles and shared worlds. Brenda writes novels, poetry and novellas. When she is not tapping the keys, she is dreaming of doing so. She is currently completing revisions on a mythic epic fantasy with more than a demon’s kiss of Grimdark. It is set in a world that parallels the Pacific Northwest during the age of sail.
- Douglas Herring
- David Lewis Johnson
D.L. Johnson is a professional illustrator working in the tabletop gaming industry. He has currently illustrated for 36 books and counting, including the award-winning Eternal Lies from Pelgrane Press, as well work for the Hydra Cooperative, Sine Nomine Publishing, Engine Publishing, Gnome Stew, and more. He also designs adventures and settings for old school D&D, including Grandpappy Cromdar's Whizbang Zoo! and Gathox Vertical Slum. His claim to fame is something along the lines of 1/18th of a number of Silver and Gold Ennies, having worked on teams for winning products. He lives, plays, and works in Missoula, Montana.
- Todd Lockwood
Todd is a world-renowned illustrator of the fantastic, seen on book and game covers, in art competition catalogs and art shows internationally. He is best known for his work on the role-playing game Dungeons & Dragons, and for his covers for the books of R.A. Salvatore. His art has also appeared in books from Tor Books, DAW Books, and on magazine covers, including Satellite Orbit magazine in 1984-1985, Asimov's Science Fiction, Analog Science Fiction and Science Fact, Realms of Fantasy, Dragon Magazine, and Dungeon Magazine.
- Nikki Rossignol
Nikki Rossignol lives deep in the woods near Missoula, Montana. She is an illustrator, concept artist, dancer, and toy maker. She is the owner/founder of the Puca Bestiary. She dreams vividly and walks alone in the moon-lit forest. Companions to her adventures include; her fox-like dog, a ghostly-white cat, and her well-bearded husband.
- Jeff Sturgeon
Jeff is a northwest artist known for his award-winning paintings usually involving space in one form or another. He paints primarily with acrylics on either textured metal or canvas. His work has appeared on many book and magazine covers.
In a former life Jeff was a long time computer game artist/ art director most notably with Electronic Arts Seattle. He lives in the Cascade foothills of Washington with sons Corwin and Duncan.
- Tiffany Toland-Scott
Tiffany Toland says she was "all but born with a brush in her hand." As a child, she always knew she wanted to be an artist and spent hours painting and drawing to increase her artistic skills. To this end, she dropped out of high school to focus more on her artwork, and she obtained a GED shortly after her sixteenth birthday.
For a short time she attended art school with an eye toward earning a degree in game design, but she quickly realized that it wasn't the life for her. Instead, she began promoting and selling her artwork on her own.
Her work has since been licensed for a variety of products and has been purchased worldwide.
- Robin Walker
Robin learned how to draw while in the sciences because basic skills and high standards were rarely taken seriously in art schools, as is still the case today. Art is generally perceived by art schools and the public as therapy or a way to socialize while one's hands are moving. The art trends of the 20th century have been seldom more then the sanctification of the inane. Do get her started on this topic.