MisCon 29 Gaming Schedule

Here is a schedule of games being run at MisCon 29. This list is updated on the first Saturday of each month, until March, when it will be updated every Saturday.

If you want to run a game at MisCon 29, please email the Game Chair to get your game scheduled.

In addition to these games, there will be open tables at various locations around the con where you can sit down to play a game, or move your game if it goes over its allotted time. Just remember to be respectful of your fellow convention goers.

Daily Schedule by Table

Full Schedule

Games are listed here alphabetically by scenario or adventure name. As more games are scheduled for MisCon 29, this list will be filled out.

13th Age RPG Demonstrations (The 13th Age)
Fri 3:00 - 5:00 PM
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Fri 6:00 - 8:00 PM
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Sat 10:00 - Noon
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Sat 2:00 - 4:00 PM
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Sat 6:00 - 8:00 PM
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Sun 10:00 - Noon
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Sun 2:00 - 4:00 PM
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Sun 6:00 - 8:00 PM
Table: 24 Room: Ruby's 143 (143)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

13th Age RPG Demonstrations (The 13th Age)
Mon 10:00 - Noon
Table: 10 Room: Ruby's 135 (135)
GM(s): Emily Westfall
Number of Players: 6

Pre-gen character sheets will be available, as well as dice. Just bring your imagination!

3:10 to Goliath's Belt (Savage Worlds Game System)
Fri 8:00 - Midnight
Table: 12 Room: Ruby's 136 (136)
GM(s): John Goff
Number of Players: 5

Itís 2097, but the future is not our own. The Interspace Tunnel has collapsed, trapping hundreds of thousands of human colonists on the frontier world of Banshee. Hostile aliens, strange creatures, and things that go bump in the night all threaten the settlers as they try to survive in a world cut off from home. Join the fight as a steely-eyed gunslinger, a nanite-wielding breaker, a battle-hardened syker, or a mighty anouk warrior.

3:10 to Goliath's Belt (Savage Worlds Game System)
Sat 8:00 - Midnight
Table: 12 Room: Ruby's 136 (136)
GM(s): John Goff
Number of Players: 5

Itís 2097, but the future is not our own. The Interspace Tunnel has collapsed, trapping hundreds of thousands of human colonists on the frontier world of Banshee. Hostile aliens, strange creatures, and things that go bump in the night all threaten the settlers as they try to survive in a world cut off from home. Join the fight as a steely-eyed gunslinger, a nanite-wielding breaker, a battle-hardened syker, or a mighty anouk warrior.

A Curiosity (Call of Cthulhu (BRP))
Sat 7:00 - 9:00 PM
Table: 16 Room: Ruby's 138 (138)
GM(s): CthulhuBob Lovely
Number of Players: 6

The Reign of Victoria has been good for England, a little too good for the lower classes. Never the less, you still maintain a household staff and carry yourself with dignity. Still, money cannot insulate you from boredom.
Fortunately, Charles Pendergrass has re-emerged. Though no one has seen him for some time, his spectacles have always been amusing. Now he has invited you to visit him in the haunted village of Wookey Hole, near Wells, in Somerset.

A Rose by Any Other Name (Pathfinder)
Sat 4:00 - 8:00 PM
Table: 8 Room: Ruby's 134 (134)
GM(s): Nathanael Christen
Number of Players: 5

To learn the truth behind a cryptic message from a dying man, the PCs must solve a series of puzzles and face of against secretive but tireless enemies.

After Hours Open Gaming (Open Gaming)
Sat Noon - 2:00 AM
Tables: 5, 6 Room: Ruby's 159 (159)
GM(s): Black Shield Productions
Number of Players: 10

Had a hard day of gaming and congoing? Come relax with the Black Shield crew, play board games, talk Molly into running another RPG, or whatever happens. Room open till 2 AM for the hardy night crowd that want to game.

After Hours Open Gaming (Open Gaming)
Sun Noon - 2:00 AM
Tables: 5, 6 Room: Ruby's 159 (159)
GM(s): Black Shield Productions
Number of Players: 10

Had a hard day of gaming and congoing? Come relax with the Black Shield crew, play board games, talk Molly into running another RPG, or whatever happens. Room open till 2 AM for the hardy night crowd that want to game.

After Hours Open Gaming (Open Gaming)
Mon Noon - 2:00 AM
Tables: 5, 6 Room: Ruby's 159 (159)
GM(s): Black Shield Productions
Number of Players: 10

Had a hard day of gaming and congoing? Come relax with the Black Shield crew, play board games, talk Molly into running another RPG, or whatever happens. Room open till 2 AM for the hardy night crowd that want to game.

Apocalypse: Wasteland (Fate)
Fri Noon - Midnight
Tables: 5, 6 Room: Ruby's 159 (159)
GM(s): Black Shield Productions
Number of Players: 20

Last year the caravan made it to Missoula during the Alien Zombie apocalypse, and now some years have passed and the survivors must figure out how to survive together in a world destroyed by alien disease. Sometime, living together is the hardest part. The Continues game picks up where it left off last year, with a Thunderdome/barter town feel. Players can play their character from the previous year or get a new hero to face the challenges that emerge from the Wasteland.

Apocalypse: Wasteland (Fate)
Sat 10:00 - Midnight
Tables: 5, 6 Room: Ruby's 159 (159)
GM(s): Black Shield Productions
Number of Players: 20

Last year the caravan made it to Missoula during the Alien Zombie apocalypse, and now some years have passed and the survivors must figure out how to survive together in a world destroyed by alien disease. Sometime, living together is the hardest part. The Continues game picks up where it left off last year, with a Thunderdome/barter town feel. Players can play their character from the previous year or get a new hero to face the challenges that emerge from the Wasteland.

Apocalypse: Wasteland (Fate)
Sun 10:00 - Midnight
Tables: 5, 6 Room: Ruby's 159 (159)
GM(s): Black Shield Productions
Number of Players: 20

Last year the caravan made it to Missoula during the Alien Zombie apocalypse, and now some years have passed and the survivors must figure out how to survive together in a world destroyed by alien disease. Sometime, living together is the hardest part. The Continues game picks up where it left off last year, with a Thunderdome/barter town feel. Players can play their character from the previous year or get a new hero to face the challenges that emerge from the Wasteland.

Arsenal: Arena Combat (Arsenal: Arena Combat TCG)
Sat 10:00 - Noon
Table: 2 Room: Ruby's 160 (160)
GM(s): JD Figura
Number of Players: 2

In the world of Arsenal, the arena is big business and popular sport. Mech pilots are seen as celebrities and super stars. Arsenal is a new, fast-paced card game that lets you experience the thrill of battle with giant war machines as they go head-to-head and gun-to-gun in intense arena combat. Hundreds of cards will be available for you to design the perfect strategy to defeat your opponent. Customize your deck with the weapons, tools, and tactics your Mech will use to achieve victory.

Arsenal: Arena Combat (Arsenal: Arena Combat TCG)
Sat 1:00 - 8:00 PM
Table: 2 Room: Ruby's 160 (160)
GM(s): JD Figura
Number of Players: 2

In the world of Arsenal, the arena is big business and popular sport. Mech pilots are seen as celebrities and super stars. Arsenal is a new, fast-paced card game that lets you experience the thrill of battle with giant war machines as they go head-to-head and gun-to-gun in intense arena combat. Hundreds of cards will be available for you to design the perfect strategy to defeat your opponent. Customize your deck with the weapons, tools, and tactics your Mech will use to achieve victory.

Beneath a Metal Sky (Dread)
Fri 6:00 - 10:00 PM
Table: 14 Room: Ruby's 137 (137)
GM(s): Justin Gaither
Number of Players: 6

Your salvage crew came upon a derelict ship floating in space, docked, and began exploring. Now, your ship is gone, and you need to find a way out. Dread is the horror roleplaying game that uses a Jenga tower instead of dice. Pull from the tower and you succeed. Refuse to pull and you fail. The choice is yours. But if the tower falls. . .

Beneath the Mask (Dread)
Sat 6:00 - 10:00 PM
Table: 14 Room: Ruby's 137 (137)
GM(s): Justin Gaither
Number of Players: 6

It was supposed to be a relaxing weekend at your friend's cabin, and some psycho in a hockey mask attacked. Now two people are dead, and your host is a gibbering wreck. Can you make it through to morning. Dread is the horror roleplaying game that uses a Jenga tower instead of dice. Pull from the tower and you succeed. Refuse to pull and you fail. The choice is yours. But if the tower falls. . .

Bill Shakespeare is Dead (Bill Shakespeare is Dead)
Fri 2:00 - 4:00 PM
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

In Bill Shakespeare is Dead, one of Shakespeareís famous plays is split into five short acts. During each act, one person acts as the Stage Manager, and two people are randomly chosen to act out the scene. As they go through the script, the rest of the players will have to fill in missing nouns and verbs randomly drawn from the deck and helpfully shouted when there is a blank part in the script.

Bill Shakespeare is Dead (Bill Shakespeare is Dead)
Sat 10:00 - Noon
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

In Bill Shakespeare is Dead, one of Shakespeareís famous plays is split into five short acts. During each act, one person acts as the Stage Manager, and two people are randomly chosen to act out the scene. As they go through the script, the rest of the players will have to fill in missing nouns and verbs randomly drawn from the deck and helpfully shouted when there is a blank part in the script.

Bill Shakespeare is Dead (Bill Shakespeare is Dead)
Sat 6:00 - 8:00 PM
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

In Bill Shakespeare is Dead, one of Shakespeareís famous plays is split into five short acts. During each act, one person acts as the Stage Manager, and two people are randomly chosen to act out the scene. As they go through the script, the rest of the players will have to fill in missing nouns and verbs randomly drawn from the deck and helpfully shouted when there is a blank part in the script.

Bill Shakespeare is Dead (Bill Shakespeare is Dead)
Sun 2:00 - 4:00 PM
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

In Bill Shakespeare is Dead, one of Shakespeareís famous plays is split into five short acts. During each act, one person acts as the Stage Manager, and two people are randomly chosen to act out the scene. As they go through the script, the rest of the players will have to fill in missing nouns and verbs randomly drawn from the deck and helpfully shouted when there is a blank part in the script.

Black Shield Meet, Greet , Game (Open Gaming)
Mon 9:00 - 2:00 PM
Tables: 5, 6 Room: Ruby's 159 (159)
GM(s): Black Shield Productions
Number of Players: 10

Open gaming in the relaxed Monday atmosphere. Bring your dice, you never know what will happen.

Blackshield Games LARP: The Emerald Champion (Amber)
Fri 8:00 - Midnight
Tables: 28, 29, 30, 31, 32, 33, 34, 35, 36, 37 Room: Ruby's Containment Room (300)
GM(s): Greg Schneider
Number of Players: 20

A Live Action Role-Playing Event set in a fantasy samurai setting. The Empress has called the Emerald Tournament to choose her new champion. The winner of the tournament will bring honor and power to their clan. With all the clans in one place, other intrigues are sure to happen, and perhaps even the fate of the world will hang upon the edge of a katana.

Borderlands 2 (Borderlands 2)
Sat 10:00 - 1:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

A new era of shoot and loot is about to begin. Play as one of four new vault hunters facing off against a massive new world of creatures,
psychos and the evil mastermind, Handsome Jack. Make new friends, arm them with a bazillion weapons and fight alongside them in 4 player co-op
on a relentless quest for revenge and redemption across the undiscovered and unpredictable living planet.

Cards Against Humanity (Cards Against Humanity)
Sun 8:00 - Midnight
Table: 16 Room: Ruby's 138 (138)
GM(s): Misty LaMere
Number of Players: 8

Cards Against Humanity is a party game for horrible people. Unlike most of the party games you've played before, Cards Against Humanity is as despicable and awkward as you and your friends.
The game is simple. Each round, one player asks a question from a black card, and everyone else answers with their funniest white card.

(Cheapass Games)
Sat Noon - 2:00 PM
Table: 14 Room: Ruby's 137 (137)
GM(s): CthulhuBob Lovely
Number of Players: 6

Blow up cows, save books from burning medieval monasteries, cook fish, be a zombie working in a fast food restaurant, play abstract games involving tubes and many other wacky things!

Clay-O-Rama (Clay-0-Rama)
Sun 8:00 - Midnight
Tables: 8, 9 Room: Ruby's 134 (134)
GM(s): Beth Stoops
Number of Players: 5

Play-doh monster gore-fest. This is not your preschooler's play-doh Ė this is Clay-O-Rama. Create your create, choose your attack, and ruthlessly disfigure the competition.

Codenames: Top Secret Prototype (Czech Games Edition)
Fri 1:00 - 5:00 PM
Table: 31 Room: Ruby's Containment Room (300)
GM(s): Jason A. Holt
Number of Players: 8

Your team needs to contact 9 secret agents before the enemy team contacts all of theirs. The problem? Only the spymaster knows which agents are which. All you can see are 25 codenames.
Codenames is a spy-themed word game so new that it hasn't even been printed yet. Czech Games Edition will be testing the English-language word list Friday afternoon.
Each game takes about 10 minutes. No sign-up necessary. Just walk in, sit down, and play.

Crawl (Crawl)
Sun 10:00 - 1:00 PM
Table: 39 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

Crawl is the local multiplayer dungeon crawler where your friends control the monsters! Battle through dungeons and power up your hero -
if a friend kills you they take your place and it's your turn to inhabit the monsters. It's a race to gain enough XP and loot to take on the
hulking final boss!

Crimsonland (Crimsonland)
Sat 10:00 - 1:00 PM
Table: 39 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

Thousands of aliens, giant spiders, mutant lizards, and more are on the attack - can you survive the onslaught? Crimsonland is a top-down
shooter with a touch of RPG. Unlock over 30 weapons and over 50 perks from quirky to brutal. Complete the quest and show your skills in five
survival modes.

Crossroads, Arizona (Over the Edge)
Sat 8:00 - Midnight
Table: 10 Room: Ruby's 135 (135)
GM(s): James Eckert
Number of Players: 6

Crossroads Arizona 1875, where the desert Days burn like the Gates of Hell and the black nights can freeze a mans soul. Now 6 strangers blow into town like storm crows on the wind and I think something dark is coming to Crossroads, the kind of thing to make you shut the doors tight and hold close to your kin...or your piece. A crucible, maybe, so let me ask you stranger...what are your sins?

Demolition (Judge Dredd)
Mon 10:00 - 2:00 PM
Table: 2 Room: Ruby's 160 (160)
GM(s): John Wood
Number of Players: 8

Judge Dredd is a turn-based squad sized miniature war-game. It is similar to the old Gamesworkshop Neceomunda game set in the Judge Dredd universe. You can also think of it as a game of Warhammer 40k played with about 10 models total that gain levels and experience like in an rpg.

Destroy Everything (BattleTech)
Sat 4:00 - 8:00 PM
Table: 4 Room: Ruby's 160 (160)
GM(s): Ben Donnelly
Number of Players: 10

What do Alucard, Harley Quinn, Tyrion Lannister, and Twilight Sparkle have in common? They're all in this game, they all pilot BattleMechs
in this game...and you get to kill them! This time, Alpha Strike rules are in effect, meaning that the Destroy scenario is the biggest and baddest it's ever been!

Dr. Jekyll and Mr. Hyde (Dr. Jekyll and Mr. Hyde)
Fri 6:00 - 8:00 PM
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

Jekyll and Hyde, based off the novella by Robert Louis Stevenson, puts players on the streets of 1880s London. There are four roles to play: Dr. Jekyll, Mr. Hyde, the Mob, and the Police. During the daytime, Dr. Jekyll tries to avoid the Police while searching buildings for components for the formula which will finally stop him from turning into Hyde. At night, Hyde searches for victims while trying to avoid death at the hands of an angry Mob.

Dr. Jekyll and Mr. Hyde (Dr. Jekyll and Mr. Hyde)
Sat 2:00 - 4:00 PM
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

Jekyll and Hyde, based off the novella by Robert Louis Stevenson, puts players on the streets of 1880s London. There are four roles to play: Dr. Jekyll, Mr. Hyde, the Mob, and the Police. During the daytime, Dr. Jekyll tries to avoid the Police while searching buildings for components for the formula which will finally stop him from turning into Hyde. At night, Hyde searches for victims while trying to avoid death at the hands of an angry Mob.

Dr. Jekyll and Mr. Hyde (Dr. Jekyll and Mr. Hyde)
Sun 10:00 - Noon
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

Jekyll and Hyde, based off the novella by Robert Louis Stevenson, puts players on the streets of 1880s London. There are four roles to play: Dr. Jekyll, Mr. Hyde, the Mob, and the Police. During the daytime, Dr. Jekyll tries to avoid the Police while searching buildings for components for the formula which will finally stop him from turning into Hyde. At night, Hyde searches for victims while trying to avoid death at the hands of an angry Mob.

Dr. Jekyll and Mr. Hyde (Dr. Jekyll and Mr. Hyde)
Sun 6:00 - 8:00 PM
Table: 28 Room: Ruby's Containment Room (300)
GM(s): Paul Cosca
Number of Players: 6

Jekyll and Hyde, based off the novella by Robert Louis Stevenson, puts players on the streets of 1880s London. There are four roles to play: Dr. Jekyll, Mr. Hyde, the Mob, and the Police. During the daytime, Dr. Jekyll tries to avoid the Police while searching buildings for components for the formula which will finally stop him from turning into Hyde. At night, Hyde searches for victims while trying to avoid death at the hands of an angry Mob.

Feegles (Fate)
Sat 6:00 - 10:00 PM
Table: 9 Room: Ruby's 134 (134)
GM(s): Molly Lloyd
Number of Players: 6

Black Shield's tribute to Terry Pratchet. Come play some wee free men!

FRAG/Ninja Burger (Frag)
Sun 11:00 - 2:00 PM
Table: 22 Room: Ruby's 142 (142)
GM(s): Rob McDonell (Illuminati Rob)
Number of Players: 6

Frag is the essence of early first person shooters like Doom and Quake distilled into a board game. The tagline sums up the game: "If it moves, shoot it."
Now you can join the elite Ninja Burger delivery team! You will learn to deliver tasty burgers and fries anywhere. You will bring honor to your franchise. Failure is not an option.

Frozen Heroes (Pathfinder)
Sat 11:00 - 3:00 PM
Table: 22 Room: Ruby's 142 (142)
GM(s): Krys Stromsted
Number of Players: 6

The party begins play in the frigid arctic region of Arrkos. The party has been hired the mayor of Windport to hunt down WHATEVER is terrorizing the local town before the long night falls. The party will have only a few days to find the threat before the Icefallen (undead) rise to roam the region.
4-6 6th level pathfinder (core rules) Characters provided.

Heist (Fate)
Sat 3:00 - 6:00 PM
Table: 22 Room: Ruby's 142 (142)
GM(s): Luke Hutson
Number of Players: 6

6 people are blackmailed into a bank job that goes wrong. Back at the warehouse where they met they get back together to see if they can figure out went wrong.

Hellbound (GURPS)
Fri 2:00 - 4:00 PM
Table: 12 Room: Ruby's 136 (136)
GM(s): CthulhuBob Lovely
Number of Players: 6

It is the year 54 and the town of Oppidum has prospered. Many of the objects of The World Before are available and in use, while many others are under repair. Some are beyond the understanding of anyone in the community.
All supplies sometimes run low, however, and the priests of the Citadel have tasked you to go into the Wasteland to trade for necessities.
No experience is necessary, all materials are provided and winner will receive a prize.

Illuminati (Illuminati)
Sun 5:00 - 9:00 PM
Table: 22 Room: Ruby's 142 (142)
GM(s): Rob McDonell (Illuminati Rob)
Number of Players: 6

Illuminati is a classic Steve Jackson (I) game of world domination. Each player takes on the role of a secret society attempting to spread its tendrils into special interest groups throughout the world.

Into the Violet Vale (Numenera)
Fri 6:00 - 10:00 PM
Table: 16 Room: Ruby's 138 (138)
GM(s): Sean McClure
Number of Players: 6

Deep in the savage wilderness of the Ninth World lies a lonely valley, unexplored and pristine. But something stirs in this strange locale, and it could be a threat to the entire region. Do you have the courage to discover what it is? Do you have the insight to understand its true nature? Do you have the mettle to overcome it?

Into the Violet Vale (Numenera)
Sat Noon - 4:00 PM
Table: 12 Room: Ruby's 136 (136)
GM(s): Sean McClure
Number of Players: 6

Deep in the savage wilderness of the Ninth World lies a lonely valley, unexplored and pristine. But something stirs in this strange locale, and it could be a threat to the entire region. Do you have the courage to discover what it is? Do you have the insight to understand its true nature? Do you have the mettle to overcome it?

King's Abbey (King's Abbey)
Sat 10:00 - 2:00 PM
Table: 18 Room: Ruby's 139 (139)
GM(s): Randy Rathert
Number of Players: 5

A resource management and worker placement euro game for an Abbey Building Game in the 11th Century.

Knight Squad (Knight Squad)
Sat 1:00 - 2:00 PM
Table: 39 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 8

Knight Squad is a 1 to 8 players game that can be described as SNES era Bomberman meets Gauntlet. Play as a Knight in the arena and defeat your
opponents using epic weapons and power ups. Challenge your friends in the Versus mode or try to complete the challenges and beat others on the
leaderboards!

Knight Squad (Knight Squad)
Sun 1:00 - 2:00 PM
Table: 39 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 8

Knight Squad is a 1 to 8 players game that can be described as SNES era Bomberman meets Gauntlet. Play as a Knight in the arena and defeat your
opponents using epic weapons and power ups. Challenge your friends in the Versus mode or try to complete the challenges and beat others on the
leaderboards!

Live Action Cosplay Chess (Other)
Sun 5:00 - 7:00 PM
NO Table
GM(s):
Number of Players: 12

Watch our live-actor-chess-pieces fight to the death at the whims of their commanding Chessmasters in a fantastic story of love, war, and just flat out insanity. Brought to MisCon by NaguCon.
Cosplay Chess takes place in Thunderdome Left (Room 500).
The game starts at 6 PM and setup starts at 5 PM.
This is an open event to all people who wish to play.

Magic the Gathering (Magic: The Gathering)
Sun Noon - 4:00 PM
Tables: 29, 30, 31 Room: Ruby's Containment Room (300)
GM(s): Jason Benner (El Capita'n)
Number of Players: 20

Constructed: Players must bring a minimum 60 card deck and may have up to a 15 card sideboard.
Format: Legacy (can play with almost every card every printed)
Entry: Free!!
Prizes: Top 4 players will win cool prizes!!!

Minecraft (Minecraft)
Sat 1:00 - 2:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

Minecraft is a game about breaking and placing blocks. At first, people built structures to protect against nocturnal monsters, but as the game grew players worked together to create wonderful, imaginative things.
It can also be about adventuring with friends or watching the sun rise over a blocky ocean. It's pretty. Brave players battle terrible things
in The Nether, which is more scary than pretty. You can also visit a land of mushrooms if it sounds more like your cup of tea.

Minecraft (Minecraft)
Sat 2:00 - 3:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

Minecraft is a game about breaking and placing blocks. At first, people built structures to protect against nocturnal monsters, but as the game grew players worked together to create wonderful, imaginative things.
It can also be about adventuring with friends or watching the sun rise over a blocky ocean. It's pretty. Brave players battle terrible things
in The Nether, which is more scary than pretty. You can also visit a land of mushrooms if it sounds more like your cup of tea.

Minecraft (Minecraft)
Sun 1:00 - 2:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

Minecraft is a game about breaking and placing blocks. At first, people built structures to protect against nocturnal monsters, but as the game grew players worked together to create wonderful, imaginative things.
It can also be about adventuring with friends or watching the sun rise over a blocky ocean. It's pretty. Brave players battle terrible things
in The Nether, which is more scary than pretty. You can also visit a land of mushrooms if it sounds more like your cup of tea.

Minecraft (Minecraft)
Sun 2:00 - 3:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

Minecraft is a game about breaking and placing blocks. At first, people built structures to protect against nocturnal monsters, but as the game grew players worked together to create wonderful, imaginative things.
It can also be about adventuring with friends or watching the sun rise over a blocky ocean. It's pretty. Brave players battle terrible things
in The Nether, which is more scary than pretty. You can also visit a land of mushrooms if it sounds more like your cup of tea.

Mirrored Sunglasses (Over the Edge)
Sun 2:00 - 6:00 PM
Table: 17 Room: Ruby's 138 (138)
GM(s): Carrie Jones
Number of Players: 5

You know what you're about, and you're the consummate professional. And
yes, they pay you MORE. The jobs you take might seem boring on the
surface, but that's because you always "execute" them perfectly!

MisCon Room Party (Other)
Fri 9:00 - Midnight
Tables: 22, 23 Room: Ruby's 142 (142), 24, 25 Room: Ruby's 143 (143), 26, 27 Room: Ruby's 144 (144)
GM(s):

Rooms closed for room parties.

MisCon Room Party (Other)
Sat 9:00 - Midnight
Tables: 22, 23 Room: Ruby's 142 (142), 24, 25 Room: Ruby's 143 (143), 26, 27 Room: Ruby's 144 (144)
GM(s):

Rooms closed for room parties.

MisCon Room Party (Other)
Sun 9:00 - Midnight
Tables: 22, 23 Room: Ruby's 142 (142), 24, 25 Room: Ruby's 143 (143), 26, 27 Room: Ruby's 144 (144)
GM(s):

Rooms closed for room parties.

Munchkin Chaos (Munchkin)
Sat 10:00 - 1:00 PM
Table: 29 Room: Ruby's Containment Room (300)
GM(s): Rob McDonell (Illuminati Rob)
Number of Players: 6

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
MIB selection deck mix.

Munchkin Quest (Munchkin Quest)
Fri 2:00 - 6:00 PM
Table: 8 Room: Ruby's 134 (134)
GM(s): Rob McDonell (Illuminati Rob)
Number of Players: 6

Kill the monster, grab the treasure, stab your buddy. That's what it's all about. Now, Munchkin comes to the boardgame.
Cooperate with the whole group, adventure with a partner, or strike out on your own. You don't know what's behind a door until you open it . . . then another tile is added to the dungeon. Battle monsters for power and treasure, or send them after your friends. Reach Level 10, and then get out alive if you can!

New Montana made game BattlecardKingdom.com (Battlecard Kingdom)
Fri 4:00 - 8:00 PM
Table: 29 Room: Ruby's Containment Room (300)
GM(s): Jeffrey-James Halvorson (Shepherd)
Number of Players: 6

BattlecardKingdom.com is a free to download and print trading card and dice game that can also work with your existing collector/trading/game/sport cards. Since it is free to print the black and white cards and paste to old game cards or recycled paperboard, every person can afford to have a awesome deck and make extra cards to share/trade with your friends. Artists can make their own custom cards!

New Montana made game BattlecardKingdom.com (Battlecard Kingdom)
Sat 4:00 - 8:00 PM
Table: 29 Room: Ruby's Containment Room (300)
GM(s): Jeffrey-James Halvorson (Shepherd)
Number of Players: 6

BattlecardKingdom.com is a free to download and print trading card and dice game that can also work with your existing collector/trading/game/sport cards. Since it is free to print the black and white cards and paste to old game cards or recycled paperboard, every person can afford to have a awesome deck and make extra cards to share/trade with your friends. Artists can make their own custom cards!

New Montana made game BattlecardKingdom.com (Battlecard Kingdom)
Sun 4:00 - 8:00 PM
Table: 32 Room: Ruby's Containment Room (300)
GM(s): Jeffrey-James Halvorson (Shepherd)
Number of Players: 6

BattlecardKingdom.com is a free to download and print trading card and dice game that can also work with your existing collector/trading/game/sport cards. Since it is free to print the black and white cards and paste to old game cards or recycled paperboard, every person can afford to have a awesome deck and make extra cards to share/trade with your friends. Artists can make their own custom cards!

No Honor Among Thieves (Pathfinder)
Sun 10:00 - 4:00 PM
Table: 8 Room: Ruby's 134 (134)
GM(s): Nathanael Christen
Number of Players: 5

The search for a lost ship and its captains leads the PCs into a much larger mystery, one that threatens all who ply the waters around the city of Freeport.

Open Computer Gaming (Other)
Fri Noon - 8:00 PM
Tables: 38, 39, 40, 41 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 12

4 openings on LAN and up to 8 on the "console" machine.

Open Computer Gaming (Other)
Mon 10:00 - 1:00 PM
Tables: 38, 39, 40, 41 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 12

4 openings on LAN and up to 8 on the "console" machine.

Pathfinder Society Scenario (Pathfinder)
Fri 3:00 - 7:00 PM
Table: 26 Room: Ruby's 144 (144)
GM(s): Robert Olson
Number of Players: 6

Pathfinder Society Scenario for levels 1-5

Pathfinder Society Scenario (Pathfinder)
Sat 10:00 - 2:00 PM
Table: 26 Room: Ruby's 144 (144)
GM(s): Robert Olson
Number of Players: 6

Pathfinder Society Scenario for levels 1-5

Pathfinder Society Scenario (Pathfinder)
Sat 3:00 - 7:00 PM
Table: 26 Room: Ruby's 144 (144)
GM(s): Robert Olson
Number of Players: 6

Pathfinder Society Scenario for levels 1-5

Pathfinder Society Scenario (Pathfinder)
Sun 10:00 - 2:00 PM
Table: 26 Room: Ruby's 144 (144)
GM(s): Robert Olson
Number of Players: 6

Pathfinder Society Scenario for levels 1-5

Pathfinder Society Scenario (Pathfinder)
Sun 3:00 - 7:00 PM
Table: 26 Room: Ruby's 144 (144)
GM(s): Robert Olson
Number of Players: 6

Pathfinder Society Scenario for levels 1-5

Pathfinder Society Scenario (Pathfinder)
Mon 10:00 - 2:00 PM
Table: 8 Room: Ruby's 134 (134)
GM(s): Robert Olson
Number of Players: 6

Pathfinder Society Scenario for levels 1-5

Pathfinder: The Musical! (Pathfinder)
Sun Noon - 4:00 PM
Table: 12 Room: Ruby's 136 (136)
GM(s): Heather Cummins
Number of Players: 5

Ever wonder what it would be like to be in a party full of bards? Aww, donít be like that, come and give it a try! Itíll be fun, I swear!

Pink Mohawks (ShadowRun, 2nd Edition)
Sun 2:00 - 6:00 PM
Table: 16 Room: Ruby's 138 (138)
GM(s): Chris Jones
Number of Players: 6

You're loud, you're out of control...and they PAY you for this! You are
part of the group that has been hired to help out in stealing a very
valuable artifact...and provide a distraction at the same time!

Race for the Cure (Basic Roleplaying Game)
Sat 3:00 - 7:00 PM
Table: 18 Room: Ruby's 139 (139)
GM(s): Tod Glenn
Number of Players: 6

The pandemic that had turned North American into a wasteland filled a few isolated survivors and thousands of rage filled infected is spreading through Europe. There is little hope for the human race. But there are rumors of a possible vaccine locked away in the laboratories of the CDC in Atlanta, a forlorn hope and a virtual suicide mission, perfect for the Foreign Legion.

Recipe for Madness (Call of Cthulhu (BRP))
Sun 2:00 - 6:00 PM
Table: 18 Room: Ruby's 139 (139)
GM(s): Tod Glenn
Number of Players: 6

It is Nov 26, 1921 and the private train of wealthy socialite Evelyn Playfair is stranded in the middle of Massachusetts by the great ice storm. Fortunately, the secluded but nearby Clairmont Sanitarium offers sanctuary against the storm for the passengers.

Relics of Etheria (Relics of Etheria)
Fri 2:00 - 6:00 PM
Table: 30 Room: Ruby's Containment Room (300)
GM(s): Alan Marr (Artisan)
Number of Players: 8

An evil sorcerer is trying to bring an end to the realm of Etheria. You are one of the few heroes left that can stop him. The ruler of your kingdom has sent you forth on a quest to gather the nine relics of power. Only with their help can you bring an end to the evil sorcererís diabolical plans.
Travel the lands and seas, slay monsters, fight other players or join together, and do whatever it takes to become the savior of the realm!

Relics of Etheria (Relics of Etheria)
Sat 10:00 - 1:00 PM
Table: 30 Room: Ruby's Containment Room (300)
GM(s): Alan Marr (Artisan)
Number of Players: 8

An evil sorcerer is trying to bring an end to the realm of Etheria. You are one of the few heroes left that can stop him. The ruler of your kingdom has sent you forth on a quest to gather the nine relics of power. Only with their help can you bring an end to the evil sorcererís diabolical plans.
Travel the lands and seas, slay monsters, fight other players or join together, and do whatever it takes to become the savior of the realm!

Relics of Etheria (Relics of Etheria)
Sat 2:00 - 5:00 PM
Table: 30 Room: Ruby's Containment Room (300)
GM(s): Alan Marr (Artisan)
Number of Players: 8

An evil sorcerer is trying to bring an end to the realm of Etheria. You are one of the few heroes left that can stop him. The ruler of your kingdom has sent you forth on a quest to gather the nine relics of power. Only with their help can you bring an end to the evil sorcererís diabolical plans.
Travel the lands and seas, slay monsters, fight other players or join together, and do whatever it takes to become the savior of the realm!

Relics of Etheria (Relics of Etheria)
Sun 10:00 - 1:00 PM
Table: 33 Room: Ruby's Containment Room (300)
GM(s): Alan Marr (Artisan)
Number of Players: 8

An evil sorcerer is trying to bring an end to the realm of Etheria. You are one of the few heroes left that can stop him. The ruler of your kingdom has sent you forth on a quest to gather the nine relics of power. Only with their help can you bring an end to the evil sorcererís diabolical plans.
Travel the lands and seas, slay monsters, fight other players or join together, and do whatever it takes to become the savior of the realm!

Relics of Etheria (Relics of Etheria)
Sun 2:00 - 5:00 PM
Table: 33 Room: Ruby's Containment Room (300)
GM(s): Alan Marr (Artisan)
Number of Players: 8

An evil sorcerer is trying to bring an end to the realm of Etheria. You are one of the few heroes left that can stop him. The ruler of your kingdom has sent you forth on a quest to gather the nine relics of power. Only with their help can you bring an end to the evil sorcererís diabolical plans.
Travel the lands and seas, slay monsters, fight other players or join together, and do whatever it takes to become the savior of the realm!

Relics of Etheria (Relics of Etheria)
Mon 10:00 - 1:00 PM
Table: 12 Room: Ruby's 136 (136)
GM(s): Alan Marr (Artisan)
Number of Players: 8

An evil sorcerer is trying to bring an end to the realm of Etheria. You are one of the few heroes left that can stop him. The ruler of your kingdom has sent you forth on a quest to gather the nine relics of power. Only with their help can you bring an end to the evil sorcererís diabolical plans.
Travel the lands and seas, slay monsters, fight other players or join together, and do whatever it takes to become the savior of the realm!

Retro DnD 3.5 (Dungeons & Dragons 3.5E)
Fri 6:00 - 10:00 PM
Table: 20 Room: Ruby's 141 (141)
GM(s): Frank Pruett
Number of Players: 8

Relive the 3.5 days with a quick adventure of mystery, combat, and puzzle solving.

Revolution & Chez Geek/Cthulhu (Chez)
Fri 7:00 - 10:00 PM
Table: 8 Room: Ruby's 134 (134)
GM(s): Rob McDonell (Illuminati Rob)
Number of Players: 6

Blackmail: Blackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution!
Chez Geek: In this light, humorous, and fast-paced card game that parodies geek culture and co-habitation, players are roommates just trying to get through life with as little work as possible.
Chez Cthulhu: Chez Cthulhu brings the horror of Lovecraft's Mythos right into your apartment . . . as if the leftovers from the Pizza with Absolutely Everything weren't bad enough.

Risk of Rain (Risk of Rain)
Sun 10:00 - 1:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their
best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses.

Rock Never Dies (Fate)
Sun Noon - 3:00 PM
Table: 10 Room: Ruby's 135 (135)
GM(s): Dean Keith (Vader)
Number of Players: 6

You are all part of a rock band, musicians and crew. Something evil is once again trying to enter the world. Your rock can stop it. If you can get away from the nurses at the group home.

Saturday Breakfast Serial: The Mostly Adequate Six (Toon)
Sat 9:00 - 11:00 AM
Table: 22 Room: Ruby's 142 (142)
GM(s): Luke Hutson
Number of Players: 6

The wild west town of Dirtnap is being terrorized by Big Mustache Bart and his gang. It's time to deliver some frontier justice Toon style! (Wacky Fun for all ages)

Savage Saturday Night: Hotel 96 (Savage Worlds Game System)
Sat 7:00 - Midnight
Table: 18 Room: Ruby's 139 (139)
GM(s): Sara Quinn
Number of Players: 5

Hotel 96 is hungry, and our heroes are its latest meal.
What started as a simple college road trip turns into a terrifying adventure. Can you survive a night in Hotel 96?
This is a low combat, high investigation/storytelling adventure.

Sentinels of the Multiverse (Sentinels of the Multiverse)
Sun 4:00 - 8:00 PM
Table: 12 Room: Ruby's 136 (136)
GM(s): Lizzie Dolan
Number of Players: 5

A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!

Shipwrecked on Death-Hunter's Island (Pathfinder)
Fri 6:00 - 10:00 PM
Table: 11 Room: Ruby's 135 (135)
GM(s): Krys Stromsted
Number of Players: 6

The players are shipwrecked on an island that is inhabited by cannibal halflings known as the "Boona". Their task will be to survive and to discover a way off of the island before the boona discover them and have them for dinner...
The game will be for 4-6 4th level PCs (Core pathfinder rules).

Silver Age Superheroes: Fury of the Atomic Age (Fate)
Sun 10:00 - 2:00 PM
Table: 16 Room: Ruby's 138 (138)
GM(s): Luke Hutson
Number of Players: 6

The Atomic Brain has kidnapped the Mayor of Freedom City and now he is demanding millions of dollars for his release. Only one team of heroes is up to the task. The League of Heroes! (Big superhero battles and high powered fun for heroes teen and up)

Space Alert Academy (Space Alert)
Sat 10:00 - 5:00 PM
Tables: 10, 11 Room: Ruby's 135 (135)
GM(s): Sierra Holt (DrEarlie DeMise)
Number of Players: 8

Would you like to explore the Galaxy and get shot at by interesting people? Welcome to Space Alert Academy! Professor DeMise will teach you everything you need to know and then send you off on an exciting training mission! 20 minutes to learn. 20 minutes to explode in a ball of flame.
Space Alert is a cooperative board game that takes less than one hour. This is an all-day walk-in event.

Space Nerds In Space (Space Nerds In Space)
Sat 3:00 - 6:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 7

This is a multiplayer networked spaceship bridge simulator game. There are seven roles to fill on the bridge: Navigation, Weapons, Engineering,
Damage Control, Science, Communications, and of course Captain. Travel the galaxy exploring and helping those in need!

Space Nerds In Space (Space Nerds In Space)
Sun 3:00 - 6:00 PM
Table: 38 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 7

This is a multiplayer networked spaceship bridge simulator game. There are seven roles to fill on the bridge: Navigation, Weapons, Engineering,
Damage Control, Science, Communications, and of course Captain. Travel the galaxy exploring and helping those in need!

Star Fleet Battles Sanctioned Tournament (Star Fleet Battles)
Sun 10:00 - 4:00 PM
Table: 1 Room: Ruby's 160 (160)
GM(s): Harlan Haskell III
Number of Players: 8

This will be a 8 player Tourney, single elimination, for prefer experienced players.
The scenario is standard Tournament Command Cruiser Ships, on a empty space map, as conducted by ADB in their Standard Tournament Rules - 2010.

Star Fleet Battles Sanctioned Tournament (Star Fleet Battles)
Mon 9:00 - 2:00 PM
Table: 1 Room: Ruby's 160 (160)
GM(s): Harlan Haskell III
Number of Players: 8

This will be a 8 player Tourney, single elimination, for prefer experienced players.
The scenario is standard Tournament Command Cruiser Ships, on a empty space map, as conducted by ADB in their Standard Tournament Rules - 2010.

Steal This 'Mech (BattleTech)
Sat Noon - 4:00 PM
Table: 4 Room: Ruby's 160 (160)
GM(s): Ben Donnelly
Number of Players: 6

It weighs 100 tons. It is armed with more firepower than a World War II armored division. It is covered with nineteen tons of diamond-
impregnated steel. It is the culmination of 3000 years of warfare. Your job: steal it.

The Broken Tower (Savage Worlds Game System)
Fri 8:00 - Midnight
Table: 13 Room: Ruby's 136 (136)
GM(s): Joyce Goff
Number of Players: 5

Ages ago, the world was shattered by an unimaginable cataclysm. Humans, elves, dwarves, orcs, and more live on islands floating in a fathomless voidóor on skyships sailing between them. Play a dwarven Steampriest, an ex-Oakthorn bounty hunger, a drakin sorcerer of the Athenaeum, or even a reformed pirate as you struggle to not only survive, but also avoid the ravages of madness caused by the unceasing Glow. Sundered Skies is a dark fantasy setting fueled by Savage Worlds.

The Curse Of The Black Jade (Jadepunk)
Fri 6:00 - 10:00 PM
Table: 10 Room: Ruby's 135 (135)
GM(s): James Eckert
Number of Players: 6

You are The Jianghu, renegade martial artists, samurai, jade-techs, and mystics sworn to fight the corrupt government and corporations that are choking the life from Kausao City and nearly enslaving her people. There is something dark and the hart of the city eating away at the downtrodden, a cancer that the powers that be have turned a blind eye to. It is up to you and your compatriots to find the answers and protect the people.

The Left Field (Dungeons & Dragons 5E)
Sat 8:00 - Midnight
Table: 8 Room: Ruby's 134 (134)
GM(s): Greg Schneider
Number of Players: 6

The Red Company takes on a simple task of helping some farmers discover what's eating their cows. Hopefully, this adventure leaves some time for getting fed by farmers and maybe a country ho-down. . .

The Princess (Savage Worlds Game System)
Sat Noon - 4:00 PM
Table: 16 Room: Ruby's 138 (138)
GM(s): Dean Keith (Vader)
Number of Players: 6

The Sultan's daughter has been kidnapped. The Grand Vizier has summoned you to the palace to put you on her path. Will you be able to rescue her?

The Raid on the Border (Legend of the Five Rings)
Sun 8:00 - Midnight
Table: 10 Room: Ruby's 135 (135)
GM(s): Cory Cummings
Number of Players: 5

The Lands of the Crane Clan are the heart and soul of The Emerald Empire. Rich in culture and History, you must be ever vigilant against the encroachment of the barbaric Crab Clan from the south. The Emperor has charged the Crab with protecting the Emerald Empire from supposed "monsters" in the south lands. But more likely it's just another Crab raid on your family lands.

The Return of Old Reliable (Call of Cthulhu (BRP))
Sun 8:00 - Midnight
Table: 14 Room: Ruby's 137 (137)
GM(s): Justin Gaither
Number of Players: 6

December of 1958 NASA launched a Jupiter rocket into space with a squirrel monkey inside to monitor the physical effects of leaving the Earth's atmosphere. It turned out the monkey handled space just fine but the failed parachute deployment on reentry was another matter. Now the monkey and the Jupiter capsule are lost at the bottom of the ocean. It was big news a week ago, especially this close to Cape Canaveral, but what's done is done.

The Shining Force Part II: Feather and Flame (Pathfinder)
Sun 2:00 - 6:00 PM
Table: 14 Room: Ruby's 137 (137)
GM(s): Casey Almas
Number of Players: 6

One year has passed since the Fall of Grans Island. The people of Granseal have built a new home on the continent of Parmecia, but every opportunity carries with it a host of dangers. Devils and dark omens now haunt the land grasping at anyone within their reach. Thankfully, a talented group of individuals has risen to the challenge... Sign-up preference to players from Part I: The Fall of Grans.

The Sleeper Awakens (Call of Cthulhu (BRP))
Sat 4:00 - 6:00 PM
Table: 12 Room: Ruby's 136 (136)
GM(s): CthulhuBob Lovely
Number of Players: 6

Tis the 10th of March, in the year of Our Lorde 1001. You dwell in the towne of Emborough, in Somerset County. No word has come lately from the village of Wookey Hole, where strange things are said to live in the local caves.
Trade has stopped and taxes are overdue, so the Bishop is sending a group of men to investigate.
: No experience is necessary, all materials are provided and winner will receive a prize.

The Trailer Park (Fate)
Fri 9:00 - Midnight
Table: 9 Room: Ruby's 134 (134)
GM(s): Dean Keith (Vader)
Number of Players: 6

People have been disappearing from the Tree View Trailer Park. You are the only ones who think the cause is something more sinister than it seems, and you are going to find out what.

The Trailer Park: Carnival (Fate)
Sat 9:00 - Midnight
Table: 16 Room: Ruby's 138 (138)
GM(s): Dean Keith (Vader)
Number of Players: 6

Happy days, the carnival is in town. Games, rides, funnel cakes ... missing relatives? One of the group's younger brothers doesn't come home after going to the carnival. You decide to find out what happened to him.

Thunder In The Alps (Spirit of the Century)
Sat 11:00 - 3:00 PM
Table: 8 Room: Ruby's 134 (134)
GM(s): James Eckert
Number of Players: 6

High in the Swiss mountains Gerald Blake and his gang of intrepid adventurers once again find themselves embroiled in mystery and danger!! Time is of the essence as innocent people go missing and dastardly suspicions abound as the thunder rolls in! Its high adventure and intrigue in this exciting pulp endeavor.

Towerfall: Ascension (Towerfall: Ascension)
Sat 2:00 - 3:00 PM
Table: 39 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard
to master and combat is fierce.

Towerfall: Ascension (Towerfall: Ascension)
Sun 2:00 - 3:00 PM
Table: 39 Room: Ruby's 262 (262)
GM(s): Seth McClain
Number of Players: 4

TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard
to master and combat is fierce.

Try a new board game! (Czech Games Edition)
Sat 10:00 - 5:00 PM
Table: 9 Room: Ruby's 134 (134)
GM(s): Jason A. Holt
Number of Players: 8

Walk in, sit down, and learn to play. Jason Holt from Czech Games Edition will
be on hand to teach you a new board game.
Space Alert, Galaxy Trucker, Dungeon Petz, Alchemists: learn the game from the
man who translated the rule book,
or just drop by to find out what's new from CGE.

Vacation Plans (Fate)
Fri 2:00 - 6:00 PM
Table: 10 Room: Ruby's 135 (135)
GM(s): Carrie Jones
Number of Players: 5

It's the near future. Your boss called you in this morning, and he sat
you down and he said: "You're great at what you do, and I love that.
But...no one wants to work with you. You're too focused. Here are your
plane tickets, and your cruise tickets. Go. Have a vacation! Get a life!
Come back refreshed and ready to WORK with other people. Oh, and by the
way, if you draw media attention to yourself, or don't go, you're fired."

Various Steve Jackson Dice Games (Steve Jackson Games)
Sun Noon - 2:00 PM
Table: 14 Room: Ruby's 137 (137)
GM(s): CthulhuBob Lovely
Number of Players: 6

Be a Martian invading Earth, struggle uselessly against Cthulhu, blast zombies, drink Mountain Dew!
No experience is necessary, all materials are provided and winner will receive a prize.

WarMachine/Hordes (WarMachine)
Sat 10:00 - 6:00 PM
Table: 3 Room: Ruby's 160 (160)
GM(s): Austin Epley (Defiant Temptor), Fenris Ulfhamr (Baron Ulfhamr)
Number of Players: 8

WARMACHINE players take on the role of warcasters as they lead their titanic forces into battle. Warcasters possess significant martial prowess of their own as well as having hardened warriors and magical spells to bring to bear. Players collect, assemble, and paint fantastically detailed models representing the varied warriors, machines, and creatures in their armies. WARMACHINE is fully compatible with its feral twin, the monstrous miniatures combat game of HORDES.

WarMachine/Hordes (WarMachine)
Sun 10:00 - 6:00 PM
Table: 3 Room: Ruby's 160 (160)
GM(s): Austin Epley (Defiant Temptor), Fenris Ulfhamr (Baron Ulfhamr)
Number of Players: 8

WARMACHINE players take on the role of warcasters as they lead their titanic forces into battle. Warcasters possess significant martial prowess of their own as well as having hardened warriors and magical spells to bring to bear. Players collect, assemble, and paint fantastically detailed models representing the varied warriors, machines, and creatures in their armies. WARMACHINE is fully compatible with its feral twin, the monstrous miniatures combat game of HORDES.

Wastelands of Baalgor (Palladium)
Sun 6:00 - 10:00 PM
Table: 18 Room: Ruby's 139 (139)
GM(s): Ben Corey
Number of Players: 6

You received word about a reward for someone hiding out in the Wastelands. A rich man is offering a prize to the first 8 people to reach the Baalgor Inn, bordering the Old Kingdom.
Once assembled you will be under taking the wastelands in search of a prize that will answer many questions about the desolation of this once great city, and open the possibilities of
riches and power.

You Can't Take the Sky From Me!!! (Firefly)
Sat 2:00 - 6:00 PM
Table: 14 Room: Ruby's 137 (137)
GM(s): Frank Pruett
Number of Players: 6

Ever wanted to fly your own Firefly class ship? Explore the big black with the crew from Firefly or build a different crew and fly your way to retirement with this fun board game.

You Can't Take the Sky From Me!!! (Firefly)
Sun 9:00 - Midnight
Table: 12 Room: Ruby's 136 (136)
GM(s): Frank Pruett
Number of Players: 6

Ever wanted to fly your own Firefly class ship? Explore the big black with the crew from Firefly or build a different crew and fly your way to retirement with this fun board game.

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