John Goff

MisCon 29 Attending Professional

John’s served as the line developer for the Deadlands and Conspiracy X roleplaying games, and written extensively for Steve Jackson Games, White Wolf, FASA, and other game companies. 
His first full-length novel, Deluge, was a finalist for the 2010 Origins Award for Best Game-Related Book. His RPG setting, Deadlands Noir, won the 2014 Silver Ennie for Best Setting. In spite of publishing dozens of products, his first project, the dime novel Night Train for Pinnacle Entertainment’s Deadlands RPGremains to this day probably his best-known work.
In addition to his work in gaming, John has been an interrogator for the US Army, a firearms instructor, a bodyguard, and a private

John�s been designing tabletop games for over a decade and a half. His first solo project, the adventure Night Train for Pinnacle�s Deadlands steampunk/western/horror RPG�best among players as the �PC Death Train��remains to this day probably his best-known work.

Over the years, he�s served as the line developer several roleplaying and miniatures games. His first full-length novel, Deluge, was a finalist for the 2010 Origins Award for Best Game-Related Book. His latest major work, Deadlands Noir, won the 2014 Silver Ennie for Best Setting.

In addition to his work in gaming, John has been an interrogator for the US Army, a firearms instructor, a bodyguard, and a private investigator.

Scheduled Panels and Presentations:

Key: panel=On a Panel moderator=Moderating game=GMing

(Tentative)

  • panel Fri 4:00 - 4:50 PM, Convention Gaming for GMs/Players, Upstairs Programming 1 (259)
    Panelists: Black Shield Productions, Justin Farrington, John Goff

    Ask questions about GMing and playing in games at conventions. When and how did you start roleplaying? Why roleplay as a hobby?

  • panel Fri 5:00 - 5:50 PM, Morality in RPGs, Great Hall (Upstairs)
    Panelists: Josh Aronoff, Kent Davis, John Goff, CthulhuBob Lovely

    You killed an orc family camping in the woods. Who did you really kill? Scared creatures trying to provide for their families? An evil hunting party? What happens after the dead werewolf reverts to her human, 12-year-old self? Now how do you feel? Are you still so righteous and squeaky clean?

  • Break Fri 5:50 - Fri 8:00
  • game Fri 8:00 - 11:50 PM, 3:10 to Goliath's Belt, Table: 12 Room: Ruby's 136 (136)
    GM(s): John Goff

    Itís 2097, but the future is not our own. The Interspace Tunnel has collapsed, trapping hundreds of thousands of human colonists on the frontier world of Banshee. Hostile aliens, strange creatures, and things that go bump in the night all threaten the settlers as they try to survive in a world cut off from home. Join the fight as a steely-eyed gunslinger, a nanite-wielding breaker, a battle-hardened syker, or a mighty anouk warrior.

  • Break Fri 11:50 - Sat 1:00
  • panel Sat 1:00 - 1:50 PM, Investigation Techniques for Storytellers, Thunderdome Right (Big Room Right)
    Panelists: John Goff

    Learn how to write investigation-based stories/scenarios from John Goff, professional private investigator and former US Army Interrogator.

  • Break Sat 1:50 - Sat 8:00
  • game Sat 8:00 - 11:50 PM, 3:10 to Goliath's Belt, Table: 12 Room: Ruby's 136 (136)
    GM(s): John Goff

    Itís 2097, but the future is not our own. The Interspace Tunnel has collapsed, trapping hundreds of thousands of human colonists on the frontier world of Banshee. Hostile aliens, strange creatures, and things that go bump in the night all threaten the settlers as they try to survive in a world cut off from home. Join the fight as a steely-eyed gunslinger, a nanite-wielding breaker, a battle-hardened syker, or a mighty anouk warrior.

  • Break Sat 11:50 - Sun 10:00
  • panel Sun 10:00 - 10:50 AM, Roleplaying and the Real World, Upstairs Programming 3 (261)
    Panelists: Justin Farrington, John Goff, Rob McDonell (Illuminati Rob)

    Skills you learn from role-playing that are marketable skills in the business world. (Primarily GMing, but other skills too.)

  • Break Sun 10:50 - Sun 3:00
  • panel Sun 3:00 - 3:50 PM, What Makes Things Scary?, Thunderdome Right (Big Room Right)
    Panelists: John Goff, Rob McDonell (Illuminati Rob), Peter Orullian (Rock Lord), Eldon Thompson

    Dolls. Darkness. Goblins. Death. Clowns. The unknown. Why do scary things scare us? How can storytellers bring fear into stories and games? Is it better to see or imply monsters? Is gore scary or just gross? What is a good balance of suspense, surprise, escaping (or failing to) and gory death?


Note: Guest and pro biographical information may have been updated since MisCon 29.


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