Justin Farrington

MisCon 31 MisCon Staff

I enjoy facilitating fun for an entire group and encourage a cooperative storytelling style of play rather than an adversarial one. It's easy to kill characters. It's harder to keep a group coming back for more, week after week. I consider myself fortunate to have a group of players who want to help tell stories, and who keep coming back to find out what happens next.

The animated Hobbit and Lord of the Rings of 1977 and 1978, an Advanced Dungeons and Dragons Coloring Album (in an Easter basket with colored
markers in 1979), and the Endless Quest series (Choose Your Own Adventure style D&D novels in 1982); these things caught hold of my imagination as a young person. It took two more years and advertisements in Marvel comics to teach me that Dungeons and Dragons was a thing, a game of some kind. In the howling wilderness of the Adirondack Mountains a red box was hard to find. 1984, quest completed.

Finding players has always been easy. Finding a GM, not so much. I took on the role early as a clever scheme to play more. I've run (played a bit, but mostly run): D&D, AD&D, Call of Cthulhu, Top Secret/SI, Star Frontiers, Warhammer Fantasy Roleplay, Twilight 2000, Cyberpunk, Vampire, In Nomine, and most recently Pathfinder.

I enjoy facilitating fun for an entire group and encourage a cooperative storytelling style of play rather than an adversarial one. It's easy to kill characters. It's harder to keep a group coming back for more, week after week. I consider myself fortunate to have a group of players who want to help tell stories, and who keep coming back to find out what happens next.

In my off-gaming hours I'm a software test lead, an EMT-B, and Assistant Chief with Clinton Rural Fire District. My beautiful wife Amy and I celebrated our 12th wedding anniversary in 2012. She graciously indulges my many geeky habits, manages the Pathfinder campaign soundtrack, and has turned out to be a pretty great half-orc.

Scheduled Panels and Presentations:

Key: panel=On a Panel moderator=Moderating game=GMing

(Tentative)

  • panel Sat 2:00 - 2:50 PM, Cultists For Cthulhu!, Gallatin
    Panelists: Justin Farrington, Carter Reid, Peter Wacks (pjwacks)

    A discussion of our favorite tentacled, dragon, god, alien thing and how the writings of H.P. Lovecraft have affected pop culture. We'll learn to love being an insignificant speck in a hostile and uncaring universe.

  • Break Sat 2:50 - Sat 6:00
  • panel Sat 6:00 - 6:50 PM, RPG Playing Styles, Monster Tent (1)
    Panelists: Brian Campbell, Justin Farrington, Tod Glenn, John Goff

    The Dictator. The Power Gamer. Thespian. Strategist. Thinker. Discuss various character styles in RPGs.

  • Break Sat 6:50 - Sun 1:00
  • panel Sun 1:00 - 1:50 PM, When Good Games Go Bad, Madison
    Panelists: Erik Evjen, Justin Farrington, John Goff

    Knowing when to stop a game is just as important as knowing how to run it, week after week, month after month, until you can no longer stand the sight of your players. Sorry, what were we talking about again?

  • Break Sun 1:50 - Sun 3:00
  • panel Sun 3:00 - 3:50 PM, GM's Confluence, Dragon Pavilion (1)
    Panelists: Brian Campbell, Kyle Elliott (Big Kyle), Justin Farrington, John Goff

    A panel of GMs will answer your questions regarding GM-ing. Players welcome, kinda. ;-)

  • panel Sun 4:00 - 4:50 PM, Elite Dangerous, Madison
    Panelists: Justin Farrington, Jason Rocheleau

    Take to the stars with our panelists as we discuss Elite Dangerous, an MMO space simulation video game. Elite Dangerous combines space and planetary exploration, space combat, trading and resource harvesting in a massive open galaxy modelled on the real Milky Way galaxy. Our panelists will likely nerd out about the capabilities of various hyperspace Frame Shift Drives, gimballed weapon arrays, and generally how cool their ships are. Join in!

  • Break Sun 4:50 - Mon Noon
  • panel Mon Noon - 12:50 PM, Best RPG System Today?, Ballroom C
    Panelists: Josh Aronoff, Brian Campbell, Ben Donnelly, Justin Farrington

    5th Edition DnD? Savage Worlds? Pathfinder? Call of Cthulhu? Shadowrun 5th Edition? Our panelists will discuss the pros and cons of some of the big systems right now. You can also weigh in and give your two cents.


Note: Guest and pro biographical information may have been updated since MisCon 31.


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