MisCon 40 Game System
Dread
Dread uses a very simple system. When you try to take a challenging action pull one or more Jenga blocks, as dictated by the GM. If you pull and succeed you succeed in your action. If you knock the tower over your player character dies and is out of the game - or if there is no sensible narrative way for that to happen (for instance a knock over by spilling your drink) they are the walking dead, unable to pull any more blocks and die at the next convenient opportunity.
Game Schedule
There are currently no games for this system scheduled.Return to the game list.
